Digital Audio, B.S.
The BS in Digital Audio will prepare students to work at a high level in the very competitive entertainment industry. Students will have the opportunity to hone their craft in an enriching and engaging way. With a solid foundation in recording, editing, mixing, mastering and design, Digital Audio students will be well-prepared to enter any entry-level position in the audio industry from AAA game studios, film studios, recording studios, broadcast facilities and many more. Advanced students will be able to choose a more focused education in different areas of the audio world.
Program Requirements
Code | Title | Credit Hours |
---|---|---|
Total Credit Hours | 122 | |
General Education Requirements | 35 Credits | |
ENGL 1010 | Introduction to Academic Writing CC | 3 |
or ENGH 1005 | Literacies and Composition Across Contexts CC | |
ENGL 2010 | Intermediate Academic Writing CC | 3 |
MATH 1050 | College Algebra QL | 3 |
or MATH 1055 | College Algebra with Preliminaries QL | |
or MAT 1030 | Quantitative Reasoning QL | |
or MAT 1035 | Quantitative Reasoning with Integrated Algebra QL | |
Complete one of the following: | 3 | |
US History to 1877 AS and US History since 1877 AS (6) | ||
American Civilization AS (3) | ||
US Economic History AS (3) | ||
American Heritage AS (3) | ||
American National Government AS (3) | ||
Complete the following: | ||
PHIL 2050 | Ethics and Values IH | 3 |
HLTH 1100 | Personal Health and Wellness TE | 2 |
or EXSC 1097 | Fitness for Life TE | |
Distribution Courses: | ||
Biology | 3 | |
Physical Science | 3 | |
Additional Biology or Physical Science | 3 | |
Humanities | 3 | |
Fine Arts 1 | 3 | |
Social/Behavioral Science 2 | 3 | |
Discipline Core Requirements | 60 Credits | |
MUSC 1100 | Fundamentals of Music FF | 3 |
DAPR 1000 | Intro to Digital Audio | 1 |
DAPR 1030 | Digital Audio Workstation Training I | 3 |
DAPR 1031 | Digital Audio Workstation Training II | 3 |
PHYS 1700 | Descriptive Acoustics PP | 3 |
DAPR 2000 | Digital Audio Essentials | 3 |
DAPR 200L | Digital Audio Essentials Lab | 1 |
DAPR 2001 | Audio Portfolio Prep | 2 |
DAPR 2010 | Core Recording | 3 |
DAPR 201L | Core Recording Lab | 1 |
DAPR 2020 | Core Mixing | 3 |
DAPR 202L | Core Mixing Lab | 1 |
DAPR 2080 | Podcast and Radio Production | 3 |
DAPR 2240 | Digital Audio Restoration | 3 |
DAPR 301R | Digital Lecture Series | 1 |
DAPR 3010 | Advanced Recording | 3 |
DAPR 301L | Advanced Recording Lab | 1 |
DAPR 3020 | Advanced Mixing | 3 |
DAPR 302L | Advanced Mixing Lab | 1 |
DGM 3110 | Corporate Issues in Digital Media WE | 3 |
DGM 312G | Digital Media for Intercultural Communication GI | 3 |
DAPR 4085 | Writing for Digital Audio WE | 3 |
DAPR 4220 | Audio Mastering | 3 |
DAPR 490R | Senior Capstone | 6 |
Recommended Tracks | 18 Credits | |
Complete at least 18 credits from the following recommended tracks | 18 | |
Sound Design Track | ||
Production Sound for Cinema (3) | ||
Spatial Audio I (3) | ||
Post-Production Sound for Cinema I (3) | ||
Post-Production Sound for Cinema II (3) | ||
Sound Design for Visual Media I (3) | ||
Sound Design for Visual Media II (3) | ||
Audio Engineering Track | ||
Audio Hardware Basics (3) | ||
Audio Hardware I (3) | ||
Audio Hardware II (3) | ||
Audio Plugin Development I (3) | ||
Signal Processing for Audio (3) | ||
Audio Plugin Development II (3) | ||
Game Sound Track | ||
Sound Design for Visual Media I (3) | ||
Sound Design for Visual Media II (3) | ||
Sound for Games I (3) | ||
Sound for Games II (3) | ||
Spatial Audio I (3) | ||
Spatial Audio II (3) | ||
Elective Requirements | 9 Credits | |
Complete an additional 9 credits from the above Recommended Tracks or from the list below. 3 | 9 | |
Live Sound Reinforcement (3) | ||
Recording Studio Design Principles and Practices (3) | ||
Advanced Audio Restoration and Forensics (3) | ||
Digital Audio Workstation Training III (3) | ||
Digital Audio Workstation Training IV (3) | ||
Producing Audio (3) | ||
Special Topics in Digital Audio (3) | ||
Advanced Topics in Digital Audio (3) | ||
Digital Cinema Editing I (3) | ||
Film Production Analysis I (3) | ||
Digital Cinema Editing II (3) | ||
Filmmaking I (3) | ||
Professional NLE Certification (3) | ||
Mixed Reality Essentials (2) | ||
Scripting Essentials (3) | ||
Fundamentals of Programming (3) | ||
Object Oriented Programming (3) |
- 1
MUSC 1010 Introduction to Music FF recommended.
- 2
MGMT 1010 Introduction to Business recommended
- 3
7 credits must be upper division
Graduation Requirements
- Completion of a minimum of 122 semester credits.
- A minimum of 2.5 GPA in all discipline core courses with no grade lower than a C- required for graduation. To qualify for the portfolio review, DGM courses must be completed with a grade of B- or higher.
- Residency hours -- minimum of 30 credit hours through course attendance at UVU, with at least 10 hours earned in the last 45 hours.
- Completion of GE and specified departmental requirements, which includes a portfolio review and acceptance into the degree.
- Successful completion of at least one Global/Intercultural course.
- Successful completion of at least two Writing Enriched (WE) courses.
Graduation Plan
This graduation plan is a sample plan and is intended to be a guide. Your specific plan may differ based on your Math and English placement and/or transfer credits applied. You are encouraged to meet with an advisor and set up an individualized graduation plan in Wolverine Track.
First Year | ||
---|---|---|
Semester 1 | Credit Hours | |
DAPR 1000 | Intro to Digital Audio | 1 |
MATH 1050 | College Algebra QL or College Algebra with Preliminaries QL or Quantitative Reasoning QL or Quantitative Reasoning with Integrated Algebra QL | 3 |
DAPR 2080 | Podcast and Radio Production | 3 |
HLTH 1100 or EXSC 1097 | Personal Health and Wellness TE or Fitness for Life TE | 2 |
Fine Arts Gen Ed | 3 | |
Credit Hours | 12 | |
Semester 2 | ||
MUSC 1100 | Fundamentals of Music FF | 3 |
DAPR 2000 | Digital Audio Essentials | 3 |
DAPR 200L | Digital Audio Essentials Lab | 1 |
ENGL 1010 | Introduction to Academic Writing CC | 3 |
American Institutions | 3 | |
Third Science | 3 | |
Credit Hours | 16 | |
Second Year | ||
Semester 3 | ||
DAPR 2010 | Core Recording | 3 |
DAPR 201L | Core Recording Lab | 1 |
DAPR 1030 | Digital Audio Workstation Training I | 3 |
DAPR 2240 | Digital Audio Restoration | 3 |
PHYS 1700 | Descriptive Acoustics PP | 3 |
ENGL 2010 | Intermediate Academic Writing CC | 3 |
DAPR 2001 | Audio Portfolio Prep | 2 |
Credit Hours | 18 | |
Semester 4 | ||
DAPR Elective | 3 | |
DAPR 2020 | Core Mixing | 3 |
DAPR 202L | Core Mixing Lab | 1 |
DAPR 1031 | Digital Audio Workstation Training II | 3 |
Track Elective | 3 | |
Track Elective | 3 | |
Credit Hours | 16 | |
Third Year | ||
Semester 5 | ||
DAPR 3010 | Advanced Recording | 3 |
DAPR 301L | Advanced Recording Lab | 1 |
DAPR 301R | Digital Lecture Series | 1 |
DGM 3110 | Corporate Issues in Digital Media WE | 3 |
Biology Gen Ed | 3 | |
Track Elective | 3 | |
Credit Hours | 14 | |
Semester 6 | ||
DAPR 3020 | Advanced Mixing | 3 |
DAPR 302L | Advanced Mixing Lab | 1 |
PHIL 2050 | Ethics and Values IH | 3 |
DAPR Elective | 3 | |
Track Elective | 3 | |
Track Elective | 3 | |
Credit Hours | 16 | |
Fourth Year | ||
Semester 7 | ||
DAPR 490R | Senior Capstone | 3 |
DAPR 4220 | Audio Mastering | 3 |
DAPR 4085 | Writing for Digital Audio WE | 3 |
Physical Science | 3 | |
DAPR Elective | 3 | |
Credit Hours | 15 | |
Semester 8 | ||
DAPR 490R | Senior Capstone | 3 |
DGM 312G | Digital Media for Intercultural Communication GI | 3 |
Humanities | 3 | |
Social/ Behavioral Science | 3 | |
Track Elective | 3 | |
Credit Hours | 15 | |
Total Credit Hours | 122 |
Program Learning Outcomes
- Discerning - Students will develop an informed and critical judgement of quality. They will interpret how individual elements can combine to create something of superior quality and identify this quality in their own work and the work of others.
- Outgoing – Students will organize projects and events that reach beyond themselves and involve other students, faculty, community members and industry professionals. They will find the knowledge, personnel and resources needed to accomplish goals even when they don’t know how to do it themselves or when the preferred tools are unavailable.
- Technical – Students will demonstrate an ability to use the industry-standard skills and tools associated with recording, designing, mixing and mastering audio in a proficient way and/or they will demonstrate an ability to design, build and employ professional-level audio tools and systems for analog or digital applications.
- Creative – Students will demonstrate an ability to move beyond industry expectations. They will design, produce and build solutions to narrative, musical, game design, hardware and software problems in a singular and outstanding way.