Digital Audio, B.S.
Visit the Digital Media Department page for more information on the program and access to advising.
Program Description
The BS in Digital Audio will prepare students to work at a high level in the very competitive entertainment industry. Students will have the opportunity to hone their craft in an enriching and engaging way. With a solid foundation in recording, editing, mixing, mastering and design, Digital Audio students will be well-prepared to enter any entry-level position in the audio industry from AAA game studios, film studios, recording studios, broadcast facilities and many more. Advanced students will be able to choose a more focused education in different areas of the audio world.
Program Requirements
Code | Title | Credit Hours |
---|---|---|
Total Credit Hours | 122 | |
General Education Requirements | 30 Credits | |
ENGL 1010 | Introduction to Academic Writing | 3 |
or ENGH 1005 | Literacies and Composition Across Contexts | |
ENGL 2010 | Intermediate Academic Writing | 3 |
MAT 1030 | Quantitative Reasoning | 3 |
or MAT 1035 | Quantitative Reasoning with Integrated Algebra | |
or MAT 1030H | Quantitative Reasoning | |
Complete one of the following: | 3 | |
US History to 1877 and US History since 1877 (6) | ||
American History (3) | ||
US Economic History (3) | ||
American Heritage (3) | ||
American National Government (3) | ||
Distribution Courses: | ||
Biology Distribution | 3 | |
Personal, Professional, and Civic Growth Distribution | 3 | |
Physical Science Distribution | 3 | |
Humanities Distribution | 3 | |
Fine Arts Distribution 1 | 3 | |
Social/Behavioral Science Distribution 2 | 3 | |
Discipline Core Requirements | 60 Credits | |
MUSC 1100 | Fundamentals of Music | 3 |
DAPR 1000 | Intro to Digital Audio | 1 |
DAPR 1030 | Digital Audio Workstation Training I | 3 |
DAPR 1031 | Digital Audio Workstation Training II | 3 |
PHYS 1700 | Descriptive Acoustics | 3 |
DAPR 2000 | Digital Audio Essentials | 3 |
DAPR 2000L | Digital Audio Essentials Lab | 1 |
DAPR 2001R | Audio Portfolio Prep | 2 |
DAPR 2010 | Core Recording | 3 |
DAPR 2010L | Core Recording Lab | 1 |
DAPR 2020 | Core Mixing | 3 |
DAPR 2020L | Core Mixing Lab | 1 |
DAPR 2080 | Podcast and Radio Production | 3 |
DAPR 2240 | Digital Audio Restoration | 3 |
DAPR 3010R | Digital Lecture Series | 1 |
DAPR 3010 | Advanced Recording | 3 |
DAPR 3010L | Advanced Recording Lab | 1 |
DAPR 3020 | Advanced Mixing | 3 |
DAPR 3020L | Advanced Mixing Lab | 1 |
DGM 3110 | Corporate Issues in Digital Media | 3 |
DGM 3120G | Digital Media for Intercultural Communication | 3 |
DAPR 4085 | Writing for Digital Audio | 3 |
DAPR 4220 | Audio Mastering | 3 |
DAPR 4900R | Senior Capstone | 6 |
Recommended Tracks | 18 Credits | |
Complete at least 18 credits from the following recommended tracks 3 | 18 | |
Sound Design Track | ||
Production Sound for Cinema (3) | ||
Spatial Audio I (3) | ||
Post-Production Sound for Cinema I (3) | ||
Post-Production Sound for Cinema II (3) | ||
Sound Design for Visual Media I (3) | ||
Sound Design for Visual Media II (3) | ||
Audio Engineering Track | ||
Audio Hardware Basics (3) | ||
Audio Hardware I (3) | ||
Audio Hardware II (3) | ||
Audio Plugin Development I (3) | ||
Signal Processing for Audio (3) | ||
Audio Plugin Development II (3) | ||
Game Sound Track | ||
Sound Design for Visual Media I (3) | ||
Sound Design for Visual Media II (3) | ||
Sound for Games I (3) | ||
Sound for Games II (3) | ||
Spatial Audio I (3) | ||
Spatial Audio II (3) | ||
Elective Requirements | 14 Credits | |
Complete an additional 14 credits from the above Recommended Tracks or from the list below. 3 | 14 | |
Live Sound Reinforcement (3) | ||
Recording Studio Design Principles and Practices (3) | ||
Advanced Audio Restoration and Forensics (3) | ||
Digital Audio Workstation Training III (3) | ||
Digital Audio Workstation Training IV (3) | ||
Producing Audio (3) | ||
Special Topics in Digital Audio (3) | ||
Advanced Topics in Digital Audio (3) | ||
Film Production Analysis I (2) | ||
Film Production Analysis I Lab (undefined) | ||
Digital Cinema Editing I (2) | ||
Digital Cinema Editing I Lab (undefined) | ||
Digital Cinema Editing II (2) | ||
Digital Cinema Editing II Lab (undefined) | ||
Filmmaking I (3) | ||
Filmmaking I Lab (undefined) | ||
Professional NLE Certification (2) | ||
Professional NLE Certification Lab (undefined) | ||
Mixed Reality Essentials (2) | ||
Scripting Essentials (undefined) | ||
Fundamentals of Programming (3) | ||
Object Oriented Programming (3) |
- 1
MUSC 1010 Introduction to Music recommended.
- 2
MGMT 1010 Introduction to Business recommended
- 3
Students must complete 40 credits of upper division before finishing the program
Graduation Requirements
- Completion of a minimum of 122 semester credits.
- A minimum of 2.5 GPA in all discipline core courses with no grade lower than a C- required for graduation. To qualify for the portfolio review, DGM courses must be completed with a grade of B- or higher.
- Residency hours -- minimum of 30 credit hours through course attendance at UVU, with at least 10 hours earned in the last 45 hours.
- Completion of GE and specified departmental requirements, which includes a portfolio review and acceptance into the degree.
- Successful completion of at least one Global/Intercultural course.
- Successful completion of at least two Writing Enriched (WE) courses.
Graduation Plan
This graduation plan is a sample plan and is intended to be a guide. Your specific plan may differ based on your Math and English placement and/or transfer credits applied. You are encouraged to meet with an advisor and set up an individualized graduation plan in Wolverine Track.
First Year | ||
---|---|---|
Semester 1 | Credit Hours | |
DAPR 1000 | Intro to Digital Audio | 1 |
DAPR 2080 | Podcast and Radio Production | 3 |
DAPR Elective | 3 | |
MAT 1030 | Quantitative Reasoning or Quantitative Reasoning with Integrated Algebra or Quantitative Reasoning | 3 |
Fine Arts Distribution | 3 | |
Credit Hours | 13 | |
Semester 2 | ||
MUSC 1100 | Fundamentals of Music | 3 |
DAPR 2000 | Digital Audio Essentials | 3 |
DAPR 2000L | Digital Audio Essentials Lab | 1 |
ENGL 1010 | Introduction to Academic Writing | 3 |
Personal, Professional, and Civic Growth Distribution | 3 | |
Physical Science Distribution | 3 | |
Credit Hours | 16 | |
Second Year | ||
Semester 3 | ||
DAPR 2010 | Core Recording | 3 |
DAPR 2010L | Core Recording Lab | 1 |
DAPR 1030 | Digital Audio Workstation Training I | 3 |
DAPR 2240 | Digital Audio Restoration | 3 |
PHYS 1700 | Descriptive Acoustics | 3 |
DAPR 2001R | Audio Portfolio Prep | 2 |
ENGL 2010 | Intermediate Academic Writing | 3 |
Credit Hours | 18 | |
Semester 4 | ||
DAPR 2020 | Core Mixing | 3 |
DAPR 2020L | Core Mixing Lab | 1 |
DAPR 1031 | Digital Audio Workstation Training II | 3 |
DAPR Elective | 3 | |
Track Elective | 3 | |
Track Elective | 3 | |
Credit Hours | 16 | |
Third Year | ||
Semester 5 | ||
DAPR 3010 | Advanced Recording | 3 |
DAPR 3010L | Advanced Recording Lab | 1 |
DAPR 3010R | Digital Lecture Series | 1 |
DGM 3110 | Corporate Issues in Digital Media | 3 |
Track Elective | 3 | |
Biology Distribution | 3 | |
Credit Hours | 14 | |
Semester 6 | ||
DAPR 3020 | Advanced Mixing | 3 |
DAPR 3020L | Advanced Mixing Lab | 1 |
DAPR Elective | 3 | |
Track Elective | 3 | |
Track Elective | 3 | |
History Distribution | 3 | |
Credit Hours | 16 | |
Fourth Year | ||
Semester 7 | ||
DAPR 4900R | Senior Capstone | 3 |
DAPR 4220 | Audio Mastering | 3 |
DAPR 4085 | Writing for Digital Audio | 3 |
DAPR Elective | 3 | |
Social / Behavioral Science | 3 | |
Credit Hours | 15 | |
Semester 8 | ||
DAPR 4900R | Senior Capstone | 3 |
DGM 3120G | Digital Media for Intercultural Communication | 3 |
Track Elective | 3 | |
DAPR Elective | 2 | |
Humanities Distribution | 3 | |
Credit Hours | 14 | |
Total Credit Hours | 122 |
Program Learning Outcomes
- Employ advanced tools and techniques in a professional recording studio environment.
- Interpret how individual media, hardware, and software elements can combine to create something of superior quality.
- Create projects and events that involve other students, faculty, community members and industry professionals.
- Generate solutions to narrative, musical, game design, hardware and software problems in a singular and outstanding way.
Engineering technologists and technicians, except drafters, all other
- Total Positions69,500
- Field Growth4.4%
- Median Salary$73,500
- Average Openings6.3
Disc jockeys, except radio
- Total Positions21,000
- Field Growth5.1%
- Median Salary$N/A
- Average Openings2.0
Sound engineering technicians
- Total Positions18,000
- Field Growth-0.5%
- Median Salary$59,430
- Average Openings1.5